Druid Circle: Circle of the Flame

This Druid archetype seems almost counterintuitive, as one normally suspects a Druid does not like fire. Druids of the Circle of the Flame are Druids which seek to protect fire as a naturally occurring event, that or because of a fascination with the nature of the Elemental Plane of Fire. The Druid of the Circle of the Flame see fire as a natural force, for destruction and for recreation.

Level Ability
2 Fire Touched, Circle Spells
6 Fiery Blood
10 Fire Shapes
14 Eruption
 

Fire Touched: You learn the cantrip Fire Bolt. You gain resistance to Fire damage.

Circle Spells: You learn the following spells at the specified level. These spells do not count against your prepared spells.
3: Continual Flame, Flaming Sphere
5: Fireball, Magic Circle
7: Protection from Energy, Fire Shield
9: Conjure Elemental, Planar Binding

Fiery Blood: You are immune to diseases. Additionally, once per day, you can as a bonus action, turn yourself into a puff of flame. You can reappear in a second puff of flame up to 30 feet away. You regain use of this ability after a short or long rest.

Fire Shape: You can use a use of your Wildshape ability to transform into a Fire elemental.

Eruption: Once per day as a bonus action, you can cause an explosive eruption to burst from your current position. All creatures within a 10-foot radius must make a Dexterity saving throw against your spell save DC or being knocked back 10 feet, or 5 feet if successful. You regain use of this ability after a short or long rest.