New Spell: Crack Ice

4th-level evocation
Casting time: 1 action
Range: 50 feet
Components: V, S, M (a small gong or a small hammer)
Duration: Instantaneous

You cause an icy structure to instantly weaken. A sudden explosive burst shatters icy structures in a 30-foot radius from a point that you can see within range. Any icy object in the range of the spell takes 50 bludgeoning damage. If a structure drops to 0 hit points, it collapses and potentially damages nearby creatures. A creature within half the distance of a structure’s height must make a Dexterity saving throw. On a failed save, the creature takes 3d6 points of piercing damage, is knocked prone, and is buried in snow and ice. A creature can use an action to make a Strength (Athletics) check (DC 15) to escape the snow and ice. On a successful save, the creature takes no damage, is not knocked prone, and is not trapped in snow and ice.

NOTE: This spell is based off of 5e Player’s Handbook’s Spell Earthquake with the unique intent of 3.5e Frostburn’s Spell Crack Ice.